Product Roadmap

What's live.
What's coming.

A clear view of what is already in players' hands, what we are building right now, and where Battle Beacon is headed for players, stores, and events.

Current Status

Roadmap

check_circleActive

Current Focus

Phase 02

Active Phases

4 Tracked

Live Systems

Matchmaking + Venues

The Phases

Phase by Phase

Each phase ships a set of features, gets real feedback, and informs what comes next. Nothing is set in stone — we ship, we learn, we iterate.

Phase 01: FoundationNow Live

Now Live

The core platform is live. Players can find local venues, create profiles, and start logging game results. This is the base everything else builds on.

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Player Matchmaking

Find opponents near you based on the games you play and your availability.

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Venue Discovery

Search for local game stores, see what's on, and find open tables.

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Result Tracking

Log wins and losses and start building your player profile.

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check_circle

Foundation

Core discovery, venue search, and player profiles are already live. Players can find games and start building a record from day one.

Phase 02: EngagementIn Development

In Development

We're building the features that give players more reasons to keep coming back — a rewards system and tools to play together as a group.

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Points & Rewards

Earn points for playing and spend them on profile upgrades and cosmetic rewards.

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Team & Squad Tools

Create a team, invite your regular group, and track results together.

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engineering

Engagement

A points rewards system and team management tools are in active development right now. These are the features that turn casual users into regulars.

Phase 03: GrowthNext Up

Next Up

Once Phase 02 ships, the focus moves to giving venues more flexibility and improving the experience for stores running bigger events.

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Venue Branding

Game stores can customise their profile and event pages to match their own brand.

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Tournament Brackets v2

Double-elimination and Swiss pairings for stores running serious competitive events.

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rocket_launch

Growth

Planned for after Phase 02. Venue customisation and stronger tournament tooling for stores running leagues, championships, and bigger events.

Phase 04: ScalePlanned

Planned

Long-range plans to rebuild the mobile experience from the ground up and introduce global rankings that connect competitive players everywhere.

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Mobile App v2

A fully rebuilt iOS and Android app designed around how players actually use it.

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Global Leaderboards

Competitive rankings that go beyond your local store and connect players across the whole network.

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explore

Scale

A rebuilt mobile app and global leaderboards are on the long-range plan. The goal is to connect every competitive player on the network, not just local ones.

Pick Your Game

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